cdts/xdts-ios 3/TreeHole/CYHResetCode/CYH/QMUIKit/QMUIComponents/QMUIAnimation/QMUIDisplayLinkAnimation.m
2023-07-27 09:20:00 +08:00

291 lines
11 KiB
Objective-C
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/**
* Tencent is pleased to support the open source community by making QMUI_iOS available.
* Copyright (C) 2016-2021 THL A29 Limited, a Tencent company. All rights reserved.
* Licensed under the MIT License (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
* http://opensource.org/licenses/MIT
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
*/
//
// QMUIDisplayLinkAnimation.m
// WeRead
//
// Created by zhoonchen on 2018/9/3.
//
#import "QMUIDisplayLinkAnimation.h"
#import "QMUICore.h"
@interface QMUIDisplayLinkAnimation ()
@property(nonatomic, strong, readwrite) CADisplayLink *displayLink;
@property(nonatomic, assign) NSTimeInterval timeOffset;
@property(nonatomic, assign) NSInteger curRepeatCount;
@property(nonatomic, assign) BOOL isReversing;
@end
@implementation QMUIDisplayLinkAnimation
- (instancetype)init {
self = [super init];
if (self) {
self.displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(handleDisplayLink:)];
self.fromValue = nil;
self.toValue = nil;
self.duration = 0;
self.repeatCount = 0;
self.easing = QMUIAnimationEasingsLinear;
self.timeOffset = 0;
self.animation = nil;
}
return self;
}
- (instancetype)initWithDuration:(CFTimeInterval)duration
easing:(QMUIAnimationEasings)easing
fromValue:(id)fromValue
toValue:(id)toValue
animation:(void (^)(id curValue))animation {
if (self = [self init]) {
self.duration = duration;
self.easing = easing;
self.fromValue = fromValue;
self.toValue = toValue;
self.animation = animation;
}
return self;
}
- (instancetype)initWithDuration:(CFTimeInterval)duration
easing:(QMUIAnimationEasings)easing
animations:(void (^)(QMUIDisplayLinkAnimation *animation, CGFloat curTime))animations {
if (self = [self init]) {
self.duration = duration;
self.easing = easing;
self.animations = animations;
}
return self;
}
- (void)dealloc {
[_displayLink invalidate];
_displayLink = nil;
}
- (void)startAnimation {
if (!self.displayLink) {
return;
}
if (self.displayLink.paused) {
self.displayLink.paused = NO;
return;
}
if (self.beginTime > 0) {
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(self.beginTime * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
if (self.displayLink) {
if (self.willStartAnimation) {
self.willStartAnimation();
}
[self.displayLink addToRunLoop:[NSRunLoop mainRunLoop] forMode:NSRunLoopCommonModes];
}
});
} else {
if (self.willStartAnimation) {
self.willStartAnimation();
}
[self.displayLink addToRunLoop:[NSRunLoop mainRunLoop] forMode:NSRunLoopCommonModes];
}
}
- (void)stopAnimation {
[self.displayLink invalidate];
self.displayLink = nil;
if (self.didStopAnimation) {
self.didStopAnimation();
}
}
- (void)handleDisplayLink:(CADisplayLink *)displayLink {
if (!self.animation && !self.animations) {
return;
}
NSTimeInterval oneFrame = 1.0 / [self preferredFramesPerSecond];
if (self.autoreverses && self.isReversing) {
self.timeOffset = MAX(self.timeOffset - oneFrame, 0);
} else {
self.timeOffset = MIN(self.timeOffset + oneFrame, self.duration);
}
CGFloat time = self.timeOffset / self.duration;
if (self.animations) {
self.animations(self, time);
} else if (self.animation) {
id curValue = [QMUIAnimationHelper interpolateFromValue:self.fromValue toValue:self.toValue time:time easing:self.easing];
self.animation(curValue);
}
if (self.timeOffset >= self.duration) {
[self beginToDecrease];
} else if (self.timeOffset <= 0) {
[self beginToIncrease];
}
}
- (void)beginToIncrease {
if (self.repeat && self.repeatCount > 0) {
self.curRepeatCount++;
}
if (self.autoreverses) {
self.isReversing = NO;
}
if (self.curRepeatCount >= self.repeatCount) {
[self stopAnimation];
}
}
- (void)beginToDecrease {
if (self.repeat && self.repeatCount > 0) {
self.curRepeatCount++;
}
if (self.repeat) {
if (self.autoreverses) {
self.isReversing = YES;
} else {
self.timeOffset = 0;
}
if (self.curRepeatCount >= self.repeatCount) {
[self stopAnimation];
}
} else {
[self stopAnimation];
}
}
- (NSInteger)preferredFramesPerSecond {
if (self.displayLink.preferredFramesPerSecond == 0) {
// 不能写死60而要拿当前设备支持的最大帧率来计算。根据 CADisplayLink 的官方文档,如果返回一个超过当前设备实际帧率的数字,实际依然会用设备实际帧率来计算,所以不用担心设备降频导致帧率降低后动画时长是否有问题。
return UIScreen.mainScreen.maximumFramesPerSecond;
}
return self.displayLink.preferredFramesPerSecond;
}
@end
@implementation QMUIDisplayLinkAnimation (ConvenienceClassMethod)
+ (instancetype)springAnimateWithFromValue:(id)fromValue
toValue:(id)toValue
animation:(void (^)(id curValue))animation
createdBlock:(void (^)(QMUIDisplayLinkAnimation *animation))createdBlock {
return [self animateWithDuration:SpringAnimationDefaultDuration
easing:QMUIAnimationEasingsSpringKeyboard
fromValue:fromValue
toValue:toValue
animation:animation
createdBlock:createdBlock];
}
+ (instancetype)animateWithDuration:(NSTimeInterval)duration
easing:(QMUIAnimationEasings)easing
fromValue:(id)fromValue
toValue:(id)toValue
animation:(void (^)(id curValue))animation {
return [self animateWithDuration:duration
easing:easing
fromValue:fromValue
toValue:toValue
animation:animation
createdBlock:nil];
}
+ (instancetype)animateWithDuration:(NSTimeInterval)duration
easing:(QMUIAnimationEasings)easing
fromValue:(id)fromValue
toValue:(id)toValue
animation:(void (^)(id curValue))animation
createdBlock:(void (^)(QMUIDisplayLinkAnimation *animation))createdBlock {
return [self animateWithDuration:duration
easing:easing
fromValue:fromValue
toValue:toValue
animation:animation
createdBlock:createdBlock
didStopBlock:nil];
}
+ (instancetype)animateWithDuration:(NSTimeInterval)duration
easing:(QMUIAnimationEasings)easing
fromValue:(id)fromValue
toValue:(id)toValue
animation:(void (^)(id curValue))animation
createdBlock:(void (^)(QMUIDisplayLinkAnimation *animation))createdBlock
didStopBlock:(void (^)(QMUIDisplayLinkAnimation *animation))didStopBlock {
QMUIDisplayLinkAnimation *displayLinkAnimation = [[self alloc] initWithDuration:duration
easing:easing
fromValue:fromValue
toValue:toValue
animation:animation];
if (createdBlock) {
createdBlock(displayLinkAnimation);
}
__weak QMUIDisplayLinkAnimation *weakDisplayLinkAnimation = displayLinkAnimation;
displayLinkAnimation.didStopAnimation = ^{
if (didStopBlock) {
didStopBlock(weakDisplayLinkAnimation);
}
};
[displayLinkAnimation startAnimation];
return displayLinkAnimation;
}
+ (instancetype)springAnimateWithAnimations:(void (^)(QMUIDisplayLinkAnimation *animation, CGFloat curTime))animations
createdBlock:(void (^)(QMUIDisplayLinkAnimation *animation))createdBlock {
return [self animateWithDuration:SpringAnimationDefaultDuration
easing:QMUIAnimationEasingsSpringKeyboard
animations:animations
createdBlock:createdBlock];
}
+ (instancetype)animateWithDuration:(NSTimeInterval)duration
easing:(QMUIAnimationEasings)easing
animations:(void (^)(QMUIDisplayLinkAnimation *animation, CGFloat curTime))animations {
return [self animateWithDuration:duration
easing:easing
animations:animations
createdBlock:nil];
}
+ (instancetype)animateWithDuration:(NSTimeInterval)duration
easing:(QMUIAnimationEasings)easing
animations:(void (^)(QMUIDisplayLinkAnimation *animation, CGFloat curTime))animations
createdBlock:(void (^)(QMUIDisplayLinkAnimation *animation))createdBlock {
return [self animateWithDuration:duration
easing:easing
animations:animations
createdBlock:createdBlock
didStopBlock:nil];
}
+ (instancetype)animateWithDuration:(NSTimeInterval)duration
easing:(QMUIAnimationEasings)easing
animations:(void (^)(QMUIDisplayLinkAnimation *animation, CGFloat curTime))animations
createdBlock:(void (^)(QMUIDisplayLinkAnimation *animation))createdBlock
didStopBlock:(void (^)(QMUIDisplayLinkAnimation *animation))didStopBlock {
QMUIDisplayLinkAnimation *displayLinkAnimation = [[self alloc] initWithDuration:duration
easing:easing
animations:animations];
if (createdBlock) {
createdBlock(displayLinkAnimation);
}
__weak QMUIDisplayLinkAnimation *weakDisplayLinkAnimation = displayLinkAnimation;
displayLinkAnimation.didStopAnimation = ^{
if (didStopBlock) {
didStopBlock(weakDisplayLinkAnimation);
}
};
[displayLinkAnimation startAnimation];
return displayLinkAnimation;
}
@end